New Safe chat for kids, with a parent dashboard
Chat · Voice · Broadcast API

Real-time chat and voice, built into your app in an afternoon

Astralink Nexus is a plug-and-play API and SDK that gives any game, website, or app text chat, voice chat, and FM-radio-style broadcast channels — plus channels that follow your world, direct messages, built-in email, and profile cards — without you standing up the infrastructure yourself. One account, any device.

Safe for kids

The chat parents can finally say yes to

Kids get a fun, protected place to talk while they play. Parents get a clear picture of who their child talks to and what was said, without reading every message.

See how the parent dashboard works →

Coming with early access

A free parent account, made with theirs

When a child registers, a linked parent account is created at the same time, at no cost. The free account shows basic information with limited controls and always includes safety alerts; upgrade for the full dashboard.

See everyone they talk to

Every person your child chats with, across every game and every session, with approved friends clearly separated from strangers.

AI summaries, not surveillance

A short, readable summary of each conversation and play session, so you know what happened in a minute. Open the full history whenever you want it.

Full control and reports

Approve friends, set quiet hours, switch voice chat on or off, block anyone in one tap, and report a problem straight from the dashboard.

Parent dashboard Sample data: full dashboard
M
Maya, age 10Last 7 days · linked to your parent account
1 alert handled
4h 20mPlay time
4People chatted with
1Alert handled
AI summary · today

Maya and two classmates planned a castle build in Sunset Kingdom and swapped tips about a puzzle level. The tone was friendly and positive throughout. Nothing needs your attention.

MTWTFSS
$1 per title for the developer, one time

Ask your child's favorite games to add it

The games your kids love decide whether this chat is available to them, and a message from parents is the fastest way to make it happen. It takes two minutes. For the game it is a single payment of $1 per title, with no monthly fee, and users never pay, so it is an easy yes.

  1. Find the game's support page, social account or contact email.
  2. Send them the message on the right.
  3. Point them to astralink.nexus so they can add it.
Copy and send

Hi,

My child plays [game name] and I'd love for them to be able to chat with friends there safely.

Astralink Nexus is a kid-safe chat that you can add to your game. It gives parents a dashboard showing who our kids talk to, with AI summaries of their conversations and full controls. It is free for users, and for your game it costs just $1 per title, paid once, with no monthly fee.

Would you consider adding it? You can find out more at https://www.astralink.nexus

Thank you!

Planned: Windows app

Your child's game doesn't support it? Cover its chat with ours.

The Astralink Overlay is a small Windows app that runs next to any game, even one that has never heard of us. You draw a box around the spot on screen where the game's own chat appears, and Astralink puts its protected chat window right on top.

  • Works with games that haven't added Astralink. You don't have to wait for the developer.
  • Pick the spot once. The game's own chat is hidden behind ours.
  • Everything goes through Astralink. What your child types is handled by our safe chat, so the parent dashboard, summaries and alerts work in that game too.

The overlay is planned for after the main chat is complete. The best long-term fix is still asking the game to add Astralink.

Pricing at launch

Free for users. A free parent account for every child.

Users never pay anything. When a user is under 18, a parent account is created for free, with safety alerts included, so a parent is always in the loop. Want the full picture? The paid plans unlock the complete dashboard.

Free parent account

$0created automatically with every user under 18

Included

  • A parent account linked to your child's, at no cost
  • Email safety alerts when a threat is detected, always free
  • Basic activity information
  • Limited controls

Not included

  • AI summaries of conversations and sessions
  • Detailed reports

Upgrade for the full parent dashboard

Monthly

$5per month

Billed monthly. Cancel any time.

  • Everything in the free account
  • AI summaries of every conversation and session
  • Detailed weekly reports: topics, hours per game, new friends
  • Full controls: approve friends, quiet hours, reports
Choose Monthly
Save 40%

1 year

$3per month

Paid for the full year: $36, billed once a year.

  • Everything in Monthly
  • $2 less every single month
  • One payment, nothing to remember
Choose 1 year
Best value: save 60%

2 years

$2per month

Paid for two years: $48, billed once.

  • Everything in Monthly
  • $3 less every single month
  • Covered for two full years of play
Choose 2 years

Prices apply when the parent features launch with early access. Users are always free, and the game pays separately: see the developer pricing.

Live demo

Click around: the whole app, in your browser

The chat below is real: it runs on our own API, so say hi to other visitors and try logging in. Email, voice and the podcast streamer are previews you can click through.

The live chat is public and anonymous: pick any nickname, and please keep it friendly. Links, emails and phone numbers are blocked. The other tabs are previews with sample data.

For developers

One API for chat, voice, and broadcast

Everything you need to add real-time communication to your product, without building or operating the infrastructure yourself.

Text & voice chat API

Drop authenticated text and voice chat rooms into any game, website, or app with a few API calls. Presence, message history, moderation hooks, and reconnect handling are built in.

Channels created from your world

Channels can be spun up dynamically by scene name or world-map location, so anyone standing in the same place automatically lands in the same conversation — no manual room management on your end.

Email, built in

An internal in-app messaging system plus real email delivery — send and receive actual email — so users stay reachable even when they're offline.

Direct messages

Private one-to-one conversations between users, alongside your scene and broadcast channels, using the same API and moderation hooks.

Profile pictures & profile cards

Every user gets a profile picture and a profile card that can carry external links — Discord, socials, a portfolio — out of the box.

Multiplatform by default

One account, any device. Users log in from desktop, mobile, or browser and stay in sync with the same game chat wherever they connect.

Dynamic channels

Channels that follow your world, not the other way around

Astralink Nexus can create a channel automatically for a scene name or a world-map location, so anyone standing in the same place lands in the same conversation. As users move between areas, they move between channels — no manual room management on your end.

  • Channels created and retired automatically as users move
  • Key channels by scene, zone, coordinate, or any string your game already uses
  • Works the same for a lobby, a dungeon instance, or a persistent open world
Broadcast channels

Give your users an "FM radio" for voice

Transmission channels let one or more sources broadcast a live voice or audio stream to any number of listeners who tune in — like an in-app radio station. Use it for live event commentary, in-game announcements, DJ booths, or always-on ambient channels, all through the same API as your chat and voice rooms.

  • Unlimited listeners per channel, independent of room voice limits
  • Push-to-transmit or always-on broadcast sources
  • Works alongside your existing text and voice rooms
Pricing at launch

Developer pricing: $1 per title

A single payment for each game, app or website you add Astralink Nexus to. No monthly fee, no per-message charges, and your users never pay anything.

One time

Per title

$1per title, paid once

A title is one game, app or website.

  • Public and secret API keys for the title
  • JavaScript SDK and the REST and WebSocket API
  • Text chat, channels created from your world, direct messages
  • User accounts synced to the IDs your game assigns
  • Kid-safe chat: every under-18 user gets a free parent account with safety alerts, and parents can upgrade to the full dashboard
  • Free for every user, always
Pay $1 for a title

Prices apply when billing starts with early access. Read the API documentation to see what you get.

Frequently asked questions

What is Astralink Nexus?
Astralink Nexus is an API and SDK product that gives developers text chat, voice chat, FM-radio-style broadcast channels, direct messages, and built-in email they can drop into any game, website, or application without building real-time infrastructure from scratch.
Is Astralink Nexus safe for kids?
Astralink Nexus is designed around child safety. When a child registers, a linked parent account is created automatically and for free, with email alerts when a threat is detected, basic information and limited controls. Paid parent plans unlock the full dashboard: everyone their child chatted with, AI summaries of conversations and play sessions, detailed reports, and controls such as approving friends and setting quiet hours. These parent features arrive with early access.
How much does Astralink Nexus cost?
Users are always free. When a user is under 18, a parent account is created for free, with basic information and limited controls (no AI summaries or detailed reports). The full parent dashboard is $5 per month, $3 per month when paid for a year ($36), or $2 per month when paid for two years ($48). For developers, it is $1 per title, paid once, where a title is one game, app or website.
Who is Astralink Nexus for?
Developers and studios who need chat or voice in their own product, such as indie game teams, community platforms, and app builders who want communication features without standing up their own signaling, voice, and media servers. It is also for parents who want their children's games to offer safer chat.
Does it work with Unity, Android, iOS and websites?
Yes. Astralink Nexus is a plain REST and WebSocket API, so any platform that can make HTTPS requests can use it, including Unity games, Android and iOS apps, and websites. Small SDKs for popular engines are planned on top of the same API.
What if my child's game doesn't support Astralink Nexus?
We are planning a Windows app, the Astralink Overlay, for exactly that. A parent draws a box around the spot on screen where the game's own chat appears, and Astralink puts its protected chat window on top of it, hiding the original. Messages then go through Astralink, so the parent dashboard, summaries and alerts work even in games that never added it. It is planned for after the main chat is complete; the best long-term fix is still asking the game to add Astralink Nexus.
Do games see a user's private account?
No. A user has a private Astralink account that they register and log into themselves. A game only ever sees the public ID that the game assigned. Users can stay anonymous in a game, or log in to sync their account with their game ID.
How do dynamic, location-aware channels work?
You key a channel by whatever your game already tracks, such as a scene name, a world-map location, or a zone ID. Astralink Nexus creates the channel automatically the first time it's used, and anyone in the same place lands in the same conversation, without you managing rooms by hand.
What is the 'FM radio' broadcast feature?
Broadcast channels let one or more sources transmit a shared voice or audio stream to any number of listeners who tune in, similar to an FM radio station. It is useful for in-game announcements, live events, or shared audio experiences.
Does it handle email and direct messages too?
Yes. On top of chat and voice, users get direct messages, an internal in-app mailbox, and real send/receive email delivery, plus a profile with a picture and a profile card that can carry external links.
Can users use it from any device?
Yes. Astralink Nexus is multiplatform by default. Users log in with one account from desktop, mobile, or browser and stay in sync with the same game chat wherever they connect.
Is this a hosted product or something I self-host?
Astralink Nexus is a hosted API: you integrate the SDK or REST/WebSocket API into your project and we run the chat, voice, and broadcast infrastructure.
When can I start integrating?
The API is under active development. Create an account to be notified as early access opens.

Building something that needs chat or voice?

Create an account to follow along as the API opens up for early access.

Get early access